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A common and time-consuming task in the graphic design and print industries is the conversion of bitmap images, which have a fixed resolution and may not be freely scaled, into vector art, in which the shapes in the scene are described by combinations of geometric primitives such as line segments, elliptical arcs, and Bezier curves. In addition to being scalable, which facilitates crisp high-quality printing, vector art is preferred because its abstract representation makes subsequent editing of the composition much easier than is possible with pixel-based representations.